Technology Unity Visual Studio

Microsoft <3 Xamarin

Microsoft has acquired Xamarin. It has finally happened, and while a few years back this would have been horrifying news, I’m actually OK with it now.

This news is exciting for a few different reasons. It raises many questions, and opens up a whole ton of possibilities for .NET development in a multi-platform world.

Unity Visual Studio

Visual Studio 2012 Surprises!

The Visual Studio 2012 product site is garbage. It’s hard to navigate, doesn’t give you meaningful information and doesn’t really boast about some of the coolest new features.

I use VS2012 when I’m developing on Windows because it’s awesome. Most of my work is in Unity, so I have it set as the default editor, so when I open scripts in Unity, they open in VS2012 by default.

A few days ago, I happened to double click an .fbx file on accident, and I was surprised to see the VS2012 loading screen popup. I figured it would open the FBX as a text file, and that would be that, but it was much more interesting than that.